Toon Tone

Behind the scenes

How Toon Tone stays online

Toon Tone is free, and stays that way. This page is the receipt — today's ad take, the rough running cost, and the gap that funds new modes.

Today

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Month so far

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Today's ads vs. running cost $-- of $--

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Earned since ads went live $-- --

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Why this page exists

Hi, I'm Sam. I made this page because a free game should be honest about how it actually works — not to complain, just to keep the math visible.

Anything past running costs goes straight back in: new modes, more characters, smoother UX. The numbers stay here either way — no ask attached.

Where the $32/day goes

Rough estimate, not an audited bill. Revenue is real — pulled from the Adsterra Publisher API, refreshed every 6 hours (so click counts and totals lag by up to a few hours).

Developer time
$--/day
$7.25/hr (US federal minimum) × ~3 hr/day — monitoring, weekly character drops, deploys, and small fixes. A floor on purpose; real dev time is worth far more.
Hosting & compute
$--/day
K8s pod, always-on, plus build CI.
Database & APIs
$--/day
Supabase, monitoring, third-party reporting.
Bandwidth & domains
$--/day
CDN egress, two domains, TLS.
Like the game? A coffee from a player funds the next mode and a few more characters. Totally optional — Toon Tone stays free either way.
☕ Buy me a coffee