The color, broken down
Four ways to describe one color. Each slider in the game maps to one of these dimensions.
- HEX
#4FA526
- RGB
- 79, 165, 38
- HSB
- 101°, 77%, 65%
- HSL
- 101°, 63%, 40%
Nearby tones that look right and are wrong
#3EA626
#60A626
#5CA63A
#41A612
#3E821E
How this color came to be
Finn the Human is the protagonist of Adventure Time, which premiered on Cartoon Network in 2010 and ran for ten seasons. His green backpack appears in almost every episode and has become as much a part of his silhouette as the white bear-eared hat and the blue shorts.
The hex resolves to HSB(101°, 77%, 65%). The hue at 101° sits 19° warmer than pure green (120°), on the yellow side of the green spectrum — not lime, not forest, but somewhere in the "leaf green" family. Saturation is high (77%), and brightness is mid (65%). The dropped brightness is what gives the color a fabric-like feel rather than a glowing cartoon green.
Most players guess this color wrong by overshooting toward pure green (120°). The instinct on "green backpack" is to land at exactly green, but Finn's pack is consistently warmer than that — much more yellow-influenced than the eye assumes. The other miss is going too bright; the backpack lives in the mid-60s for brightness, not the high 80s where a "fresh grass" green would sit.
How to match it from memory
Calibrated to this character's specific hex, not generic color advice.
- Hue: ~101° — yellow side of pure green (120°), 19° warmer.
- Saturation: ~77% — high.
- Brightness: ~65% — mid, not bright.
- Common mistake: drifting to pure green (120°) or pushing brightness past 80%.